Schedule
VINCI 2026 · Hangzhou, China · 1–4 November 2026. This program is subject to change.
Sunday, 1 November
Registration Opens
Chengbei Wenlan Hotel lobbyMonday, 2 November
Registration Opens
Chengbei Wenlan Hotel lobbyConference OpeningChair: Wei Zhang Hangzhou City UniversityWelcome remarks: Yun Chen (Hangzhou City University). VINCI overview: Yuxin Ma (Southern University of Science and Technology). Paper-track overview: Yuxin Ma, Piwen Xu, Xiaojuan Chen and Wei Zeng.
Wenjin HallOpening Keynote: Beyond Generation: Supporting Human Creativity and Learning with AI — Hongbo FuChair: James She The Hong Kong University of Science and Technology (Guangzhou)
Wenjin HallCoffee Break
Outside Wenjin HallKeynote 2: Living Archives: From Digital Preservation to Artistic Reinterpretation — Juergen HaglerChair: James She The Hong Kong University of Science and Technology (Guangzhou)
Wenjin HallLunch
Hotel restaurantArt Paper 1 Embodied Interactive ArtChair: Zi-Wi WU, Hong Kong University of Science and Technology
Wenjin Hall ACultural Computing 1 Cultural Visualization and MemoryChair: Wei Ren Hangzhou City University
Wenjin Hall BCoffee Break
Outside the meeting hallsTechnical Paper 1: Visual Analytics and EvaluationChair: Chaoqing Xu Hangzhou City University
Wenjin Hall ACultural Computing 2: Cultural Reconstruction and CreationChair: Tan Tang Zhejiang University
Wenjin Hall BReception
Hotel restaurantTuesday, 3 November
Registration Opens
Chengbei Wenlan Hotel lobbyTechnical Paper 2: Visual Generation and StorytellingChair: Yuxin Ma, Southern University of Science and Technology
Wenjin Hall ACultural Computing 3: Immersive Cultural ExperiencesChair: Wei Zeng, HKUST (Guangzhou)
Wenjin Hall BCoffee Break
Outside the meeting hallsTechnical Paper 3: Embodied and Visual InteractionChair: Yuxin Ma, Southern University of Science and Technology
Wenjin Hall AArt Paper 2: Heritage and MemoryChair: Tongzhou Yu, China Academy of Art
Wenjin Hall BLunch
Hotel restaurantTransfer to OōEli Tianmuli
Hotel entranceArt and Media Gallery
OōEli TianmuliConference Dinner and Performance
WenlanWednesday, 4 November
Registration Opens
Chengbei Wenlan Hotel lobbyArt Paper 3: AI Cinema and PerformanceChair: Claire QI, China Academy of Art
Wenjin Hall ACoffee Break
Outside the meeting hallsArt Paper 4: Algorithmic AestheticsChair: Yin BING , China Academy of Art
Wenjin Hall ALunch
Hotel restaurantKeynote 3: Explorations on Novel Natural Human-Computer Interaction Techniques — Feng TianChair: Piwen Xu, HKUST (Guangzhou)
Wenjin HallCoffee Break
Outside Wenjin HallLeonardo @ VINCI Panel Discussion
Awards Ceremony
Wenjin HallNext VINCI Host Introduction — Tony Huang
Wenjin HallClosing Remarks — James She
Wenjin HallPaper Sessions
Full papers: 13 minutes. Short papers and posters: 8 minutes. All durations include Q&A.
A1 Embodied Interactive Art
- CosmoSonic: Resonating with the Void - A Multimodal Embodied Interaction System Based on Real-Time Cosmological Data Mapping full
- Riding the Clock: Designing an Interactive Installation with a Sound-Based Narrative to Facilitate Empathy for Food Delivery Riders’ Everyday Challenges full
- Entangled Ballet: A Data-Driven Choreography of Embodied Entanglement full
- Turning the Market: Feng Shui, Financial Data, and Unstable Control in HUM DOOM short
- "Breathing with the Tide" -- Handcrafted Textiles, Oceanic Respiration, and the Ritual of Healing short
- Sediments of the Machine Age: AI Fossil poster
C1 Cultural Visualization and Memory
- Translation Workflow and Traceability in Visual Design for Cultural Heritage: A Case Study of Shanshui Yingji and Ni Xiaodu full
- MotifTrails: Citation-Anchored Visual Analysis and Scholarly Narration for Cross-Cultural Migration Hypotheses of Decorative Motifs full
- Archive-M: Visual Analytics of Visual Modernity in China Machine Federation Journal Advertising Archives full
- SealScope: Visual Analytics of Small Seal Script full
- JDVis: An Evidence-Traceable Framework for the Visual Translation of Jiandu Transcriptions full
- From Traces to Narrative Visualization:A Cross-Media Framework for Urban Cultural Heritage short
- Walking Back Together: Everyday Mobile VR Capture and Shared Spatial Memory-Making short
- From Que-Tower Procession to Stereoscopic 360° VR: Viewpoint Translation and Depth-Layered Construction of a Historical Urban Scene poster
T1 Visual Analytics and Evaluation
- Quantitative Evaluation of Comparative Visualization Methods for Change Identification in Multi-Temporal Point Clouds full
- TrackletViz: Visual Analytics for Tracklets of Security-Camera Footage full
- Visual Analysis of Multi-Objective Parametric Architectural Design full
- Visualization of Machine Learning Models through Their Spatial and Temporal Listeners full
- Toward Diagrammatic Modal Reasoning: Exploring the Boundaries of Modal Euler Diagrams short
- HarmonAI: A Visual Interface for AI-assisted Music Harmonization short
- What is Effective: A Contextual Evaluation of Interaction and Visual Design in Data Visualization short
- ST-Refinery: Interactive Comparison and Local Refinement of Clustering Results in Spatial Transcriptomics short
- Cross-Reality Physicalization for Urban Design Exploration short
C2 Cultural Reconstruction and Creation
- ArtifactReborn: Visualizing Cultural Features in Anthropomorphic Design full
- Archive-to-Figure: A Framework for Generating Culturally Authentic Historical Figures from Archives full
- Communicating Restoration in Cultural Heritage Inpainting: A Two-Track Visual Evaluation Framework full
- What the Listener Keeps: An Autoethnography Comparing a Documenter's Memory, AI-Generated Imaginings, and Photographs of Others' Cherished Objects full
- Visual Cultural Encoding: An Intermediate Representation for Traceable Human–AI Co-Creation in Cultural Learning full
- Provenance-Aware AIGC Storyboarding for Fragmented Mural Heritage: A Kizil Cave Musician Case Study short
- Visualizing Enterprise Identity: A Cross-Cultural Governance Framework for AI-Mediated Brand Storytelling short
- ShanShui Image Resonance poster
Tuesday 3 November 2026
T2 Visual Generation and Storytelling
- SSCtrl: Spatial-Semantic Control with Decoupled Local-Global Attention Focusing in Diffusion Transformer full
- VIS-Shepherd: Constructing Critic for LLM-based Data Visualization Generation full
- Seamless: Strategies for Combining Practical Light with Virtual Light in Virtual Production full
- VideoMaster: Directing Data Videos with Cinematic Narrative full
- PoemVis: An Interactive Tool for Interpretable Poetry Image Generation full
C3 Immersive Cultural Experiences
- From Literary World to Virtual Stage: Visualizing the Cultural Imaginary of Gormenghast full
- Ink Rhythm: Mutual Metaphorization of Calligraphy and Dance for Embodied Immersive Cultural Experience full
- ColorFilteringAR: Designing an Interactive Installation to Address Accessibility Challenges Faced by Non-Native Speakers in Urban Mobility full
- The Miniature Han Theatre: AI-Driven Spatial Analysis and VR Gamification of Pottery Houses short
- Awakening the Lost Moat: AI-Assisted Multimodal Semantic Integration and AR Spatial Mapping for Millennium-Old Water Heritage short
- PuppetryAR: Connecting Puppet Making and Performance through A Phygital Heritage Experience poster
T3 Embodied and Visual Interaction
- Formation DancAR: Facilitating Formation Dance Practice with Augmented Reality full
- POS-VA: A Visual Analysis System for Peking Opera Scripts full
- AxisMirror: An Interactive Visual Analytics System for Beijing Cultural Landmarks full
- Row-to-Flow: A Semantic Layer for Rhythmic Embodied Interaction short
- Co-Creating Heritage Exhibitions: A Multi-Agent System Translating Design Expertise into Human-AI Collaboration short
- CultureWeave: A Knowledge Graph-grounded AIGC Framework for Ethnic Costume Storytelling short
A2 Heritage and Memory
- Practical Application of a Spatial Reality Display for 3D Digital Archives --- A Case Study in a Football Museum full
- MR ILLUMINATES: Participatory Heritage Reconstruction through Ritualized Mixed Reality full
- Ink Symphony: A “Zhi Yin” Narrative from Calligraphy to Music in VR full
- It Happened Tomorrow: Re-situating Archival Water Images Across Participatory Climate Fiction, Video, and Geo-Exploration short
- Against the Grain Re-architecting Traditional Myths through Point-Cloud Heritage and Interactive VR short
- Visualizing Cross-Cultural Contexts: An AI-Assisted Archaeological Knowledge-to-Narrative Translation Model for Digital Heritage poster
Wednesday 4 November 2026
A3 AI Cinema and Performance
- From Policy Landscapes to Screenplay-Driven Futures: An integrative GenAI Workflow for Neo-Lingnan Narratives in the Greater Bay Area full
- From Image Generation to World Generation-A Paradigm Shift in Narrative Creation for AI-Generative Theatre full
- Embodied Synthetic Cinema: Motion Capture, Virtual Production, and Generative Imagery Anchored in Human Performance short
- From Alignment to Erasure: The Making and Meaning of IKHNOS (Trace Field), an AI Speculative Documentary short
- In The In-Between AI Generative Anomalies in Moving Images poster
- Co-Storytellers: An AI-Mediated Practice for Participatory Documentary Storytelling poster
A4 Algorithmic Aesthetics
- Negative Shanshui: Staging Environmental Reflection through AI-Generated Ruptured Landscapes in the Anthropocene full
- EmojiEncoder: Co-Creating Visual Narratives as Living Digital Cultural Memory full
- Creative Exploration of RAG Embedding Space short
- The Interface Still Responds: How Algorithms and Contexts Reshape the Meaning of Digital Symbols short
- Forced Ugliness: Why a “Pathetic” ScribbleWent Viral poster
- The Loaded Die: A Speculative Design Approach to Constructing Algorithms as Non-Human Actors poster