Keynote Speaker
Beyond Generation: Supporting Human Creativity and Learning with AI
Hongbo Fu
The Hong Kong University of Science and Technology
Biography
Hongbo Fu is a Professor and Acting Head in the Division of Arts and Machine Creativity at The Hong Kong University of Science and Technology. Before joining the university, he was with the School of Creative Media at City University of Hong Kong for over 15 years. He had postdoctoral training at the Imager Lab, University of British Columbia, Canada, and the Department of Computer Graphics, Max-Planck-Institut Informatik, Germany. He received a Ph.D. degree in Computer Science from The Hong Kong University of Science and Technology in 2007 and a B.S. degree in Information Sciences from Peking University in 2002. His primary research interests lie in computer graphics, human-computer interaction, and computer vision. He has authored over 200 scientific publications, including 80+ papers in top-tier graphics and vision journals (ACM TOG, IEEE TVCG, IEEE TPAMI) and 40+ papers in leading graphics, vision, and HCI conferences (SIGGRAPH, SIGGRAPH Asia, CVPR, ICCV, ECCV, CHI, UIST). His work has been recognized with a Silver Medal at the Special Edition 2022 Inventions Geneva Evaluation Days (IGED), the E-Tech Best Demo Awards at SIGGRAPH Asia 2013 and 2014, and the Best Paper Awards at CAD/Graphics 2015 and UIST 2019. He is a member of the ACM SIGGRAPH Academy.
He has taken on various leadership roles in the research community. He served as Organization Co-Chair of Pacific Graphics 2012; Program Chair/Co-Chair of CAD/Graphics 2013 and 2015, SIGGRAPH Asia 2013 (Emerging Technologies) and 2014 (Workshops), Pacific Graphics 2018, and Computational Visual Media (CVM) 2019; and Conference Chair of SIGGRAPH Asia 2016, Expressive 2018, and CVM 2025. Most recently, he was Assistant Chair of the SIGGRAPH Asia 2025 Technical Papers program. He has served on the SIGGRAPH Asia Conference Advisory Group and is currently Vice-Chairman of the Asia Graphics Association. He was an Associate Editor for Computer Graphics Forum, Computers & Graphics, and The Visual Computer. He is currently an Associate Editor of IEEE Transactions on Visualization and Computer Graphics and a Co-Editor-in-Chief of Computer Graphics Forum.
Abstract
Generative AI has made visual content creation more accessible. But how can it help people develop their own ideas and abilities, rather than simply generate content for them? This talk explores how our research on lowering creation barriers has broadened to support both creativity and learning. Beginning with creativity support for a specific drawing activity, I will move to broader support for art–technology ideation, then to AI-assisted practice that helps people build their ability to draw from memory. These examples explore complementary roles for AI while keeping people's choices and intentions central. Drawing on interaction design and user studies, the talk considers how tools can support both immediate creative work and independent learning. It concludes with an open question: how can AI help people develop creative abilities that endure beyond the immediate assisted task?